Let me guess, have you all been too busy playing Elden Ring?
It’s been an incredibly busy month for new games, and if you’ve tried to play them all, fair game for you. Pokemon Legends: Arceus launched on January 29, and since then a major release has taken its place almost every week. This ride won’t be slowing down any time soon, either, as WWE 2K22 arrives on Friday, followed by Kirby and The Forgotten Land two weeks later.
Navigating these waters and carefully selecting a release date must be a real headache. The Guerilla team is all too familiar with it. Five years ago, the thunder of Zero Dawn was stolen by Breath of the Wild which launched the following week. This time around, Forbidden West only spent seven days in the spotlight before the world became obsessed with Elden Ring.
Despite Guerilla’s bad timing when it comes to the launch of the Horizon games, some of you who have been playing them for the past few weeks have managed to complete the game’s story. Although it won’t take you the hundreds of hours that the game apparently has to offer, Forbidden West’s story is still quite substantial. Despite this, almost 13% of the owners of the game managed to fight their way to the very end.
12.9% on PS5 and just under 12.4% on PS4. That’s according to trophy data combed through by push square. This same data also reveals that 2.9% of Forbidden West players have earned platinum in the game, which is pretty impressive. Obviously, none of that nearly 3% played at Elden Ring. Either that or they were among those who thought FromSoftware’s latest offering would finally be a Souls game they could get to grips with only to quickly find out that’s not the case and return to the safety of the post-apocalyptic world of ‘Aloy.
In addition to the above statistics, Forbidden West trophy data also reveals that 9% of those who play it have reached the maximum level and 85.2% have reached the first open area in the game. This means that more than 14% of you who have started playing have not yet completed the first mission. You really can’t blame Elden Ring for that, because it’s something you really should have nailed in the first seven days.
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