The biggest gaming news for August 24, 2022

Gamescom is in full swing, so we’ve got yet another big news day for you, full of new games and reveals. However, we should start to expect fewer exclusives to be announced in the future, according to Xbox head Phil Spencer anyway.

Apart from that, Future Games Show gave us a release date for The Devil In Me and Obisidian also announced a release date for its upcoming murder mystery game Pentiment. All this and more if you read on.

Related: Interview: Obsidian’s Josh Sawyer on Repentance, a Historical Murder Mystery Where Your Choices Resonate Through the Ages

Phil Spencer says console exclusives are something we’re going to see “less and less of”

Ever since Microsoft announced its intention to acquire Activision Blizzard, concerns have rightfully been raised about exclusivity. However, Phil Spencer tried to allay those concerns in a new interview with Bloomberg, as he thinks console exclusives are something we’ll see “less and less of”. While Spencer might just be trying to assuage any industry concerns some may have about the deal, it’s yet another indicator that Microsoft might not intend to keep all of the franchises it has. has gobbled up exclusive to the Xbox.


Dark Pictures Anthology’s The Devil In Me will be released on November 18

The Future Games Show took place today and although it was a more low-key event than Opening Night Live, it still provided some exciting announcements. One of the biggest was the release date for the latest Dark Picture anthology game, The Devil In Me. Xbox One and Xbox Series X.

Obsidian’s Pentiment releases November 15

Speaking of release dates, Obsidian also had a more specific date to reveal for its upcoming historical murder mystery game Pentiment. Launching days before The Devil In Me, Pentiment will hit PC and Xbox consoles on November 15 later this year. If you want to try the game without risking your hard-earned cash, you’ll be pleased to know that Pentiment will be available to download on Xbox Game Pass on release day.

Unrelated Developer Space Drops Publisher PQube for Allegedly “Intentionally Withholding” Diversity Funds

It’s time for a more serious story now, as the developer of indie title A Space for the Unbound has claimed that the game’s publisher PQube has withheld diversity funds originally intended for underrepresented game developers. Mojiken Studio told fans in a statement earlier today that the game has been delayed indefinitely as it tries to cut ties with the publisher, although it also claims PQube refuses to give up the rights to publication. In a later statement, Mojiken Studio told fans not to criticize other games published by PQube over the controversy.

Morty recovery in MultiVersus is repurposed from Gandalf

Finally, this wouldn’t be a roundup without a bit of MultiVersus news, as dataminers discovered that Morty’s recovery was apparently repurposed from Gandalf’s, providing even more evidence for the theory that the wizard was removed from the game shortly before launch. Dataminers discovered this by finding an eagle model labeled “GandalfEagle” in the Morty Roster Update Files. This means that Gandalf has probably been completely repurposed and we probably shouldn’t expect him to be added anytime soon.

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