Project Zomboid multiplayer – what you need to know

So you want to play Project Zomboid multiplayer? The recently published build 41 indie zombie survival game has revamped multiplayer and made it easier than ever to try (and ultimately fail) to survive the zombie apocalypse with your friends.

Whether it’s local split-screen with up to four players or online with a veritable treasure trove of 126 players, you’ll never have to die alone again if you don’t want to. Joining a game is easy, but you can also host servers if you want; which, like most games without a dedicated multiplayer backend, will require some setup on your part first.

Note that if you are using the Steam client, you can only join other Steam-based servers. Assuming that’s not a problem, all you have to do to join a Project Zomboid multiplayer server is go to the main menu and click on the “Join” option. This will open a new window with a list of available servers. If you find one you like, be sure to add it to your favorites lists so you can come back to it later.

One final note on joining a Project Zomboid server: you will need to enter a username and password to join and add a server to your favorites. This is just to make sure no one else tries to join using the same username as you.

This is separate from a general password you might need to access a server, which can be entered in a different field.

Project Zomboid multiplayer – host a server

Of course, if everyone wants to rejoin a multiplayer server, then there will be problems because no one is actually accommodation a multiplayer server. If you want to be that hero, luckily, it’s not as hard as it sounds.

Your first port of call will again be the main menu where there will be an accommodation option. You can choose a name for the server, as well as the four server files that will be created on your PC. By default, the location of these files should be: C:Users[your PC username here]ZomboidServer

The files created should look like this:

  • [servername].ini
  • [servername]_SandboxVars.lua
  • [servername]_spawnpoints.lua
  • [servername]_spawnregions.lua

There are a myriad of settings you can change when creating your server, including how much RAM you want to dedicate to the cause. Other options include choosing which Project Zomboid mods (if any) you want to use, number of players, whether to enable PvP, and more.

You can do all of this from within the game – you don’t need to exit the client and edit files. Once you are ready, you can go ahead and reveal your glorious new creation to the world/your friends.

Related: How to barricade a window in Project Zomboid

Just because a stable multiplayer framework exists for Project Zomboid doesn’t mean that’s the end of the story. As the developers pointed out in a recent publication of the 2022 roadmap, there’s still a lot of work to do, even though it’s already an amazing zombie game.

About Dorie Castro

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